Doom 3 (Part 2 of 2)
So what makes Doom 3 special if it's just a basic corridor crawl in which you shoot anything that moves? For one thing, the foes you'll face, while not terribly smart, are a decidedly impressive and wonderfully animated lot. Doom diehards will recognize most all their old nightmarish favorites and will spot a number of vicious-looking new ones. Sometimes your only tip-off to the presence of enemies will be their gleaming orange eyes peering at you through the darkness, which is another great touch. Most enemies have both ranged and melee attacks, and when they hit you, your perspective will often shake violently as blood fills your field of vision, disorienting you and making you feel like, well, some demon from hell just hit you in the face. Interestingly, this effect is more pronounced the less health you have, which makes for some nerve-racking firefights.
Also, the stifling darkness of the game does work to good effect during most of the battles. As you explore with your flashlight in hand, you'll suddenly hear the chilling groans and growls of nearby foes. So you'll switch to your weapon of choice and whirl about trying to find signs of movement. The action unfolds quickly and violently. Enemies will often lurch right at you, giving you a clear shot of (and a clear shot at) their ghastly physiques. That is to say, what Doom 3's battles lack in complexity, they make up for in visceral thrills. Even after you've fought countless imps and other demons, you'll still be impressed by some of your close encounters with them.
Languages: English, French, Italian and Spanish.
First Person Shooter
3 years ago