Resident Evil, known as Bio Hazard or Biohazard (バイオハザード Baiohazādo?) in Japan, is a survival horror video game by Capcom. The first installment in the Resident Evil series, it was originally released in 1996 for the PlayStation and was subsequently ported to the Sega Saturn and PC. In 2002, a remake of the game was released for the Nintendo GameCube featuring new graphics, voice acting and many gameplay changes. A Nintendo DS port of the original was released in 2006 titled Resident Evil: Deadly Silence.
It was one of the first games to be dubbed a "survival horror." Accordingly, Game Informer refers to "the original Resident Evil" as "one of the most important games of all time." The inspiration for Resident Evil was the earlier Capcom game Sweet Home. Shinji Mikami was initially commissioned to make a horror game set in a haunted mansion like Sweet Home, which Resident Evil was originally intended to be a remake of.
The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous mutated creatures. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive. The game's graphics consist of 3D polygonal characters and objects superimposed over pre-rendered backdrops with pre-determined camera angles. The player controls the character by pushing the d-pad or analog stick left or right to rotate the character and then move the character forward or backwards by the pushing the d-pad up or down.
To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the mansion. Key items are also available that give the player access to other items or new areas. The player can arm their character with weapons to defend themselves from enemies, although the ammunition available for each firearm is limited and the player must learn to conserve the ammunition they have for situations where they will really need it. To restore the character's health, the player uses first-aid sprays or three types of healing herbs that can be mixed together in different combinations for different healing effects. The carrying capacity of the player is limited depending on the character and items that the player does not wish to carry at the moment can be stored into an item box to be retrieved for later use. To save their progress, the player must pick up an ink ribbon and use it on any of the typewriters scattered through key locations in the game. However, the supply of ink ribbons the player can acquire is also limited much like the player's ammo and healing supplies.
The various enemies the player encounters include infected creatures like flesh-eating zombies, zombie dogs, giant spiders, crows and artificial creatures with codenames such as "Hunters" and "Chimeras", as well as the game's ultimate adversary, a new type of biological weapon known as the "Tyrant".
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