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Future Cop: LAPD
From Wikipedia, the free encyclopedia

Developer(s) Electronic Arts
Publisher(s) Electronic Arts


NA 1998
EU 1998

Genre(s) Third-person shooter
Mode(s) Single player, multiplayer
Media/distribution CD-ROM (1 disc)

Future Cop: LAPD is a third-person shooter published and developed by Electronic Arts and released first for the PlayStation, then Mac OS and Windows. Future Cop was originally developed as an installment of the popular Strike series of games. The final cut-scene of Nuclear Strike includes a trailer for the next game in the series, Future Strike, including shots of a mech robot called 'Warrior'. Future Strike was never released, but that development of the game evolved into Future Cop: L.A.P.D., which features gameplay similar to the previous Strike games and a mech robot like the one seen in the Future Strike trailer.

In the game, players assume the role of a pilot for the X1-Alpha, a robot designed to fight in the "Crime War" in Los Angeles in the year 2098. The X1-Alpha is a police vehicle that can transform between a fast, hovering pursuit vehicle, and a slower, full-fledged combat mecha.


There are two modes of play in the game, Crime War and Precinct Assault (both modes can be played either as single player or two player).
Story mode

Crime War is a story mode, following a day in the life of an LAPD X1-Alpha pilot. The story events range from rogue lunatics arming observatories with weapons, to a malfunctioning supercomputer. Players begin in a futuristic Griffith Park, but as they advance through the game they may unlock areas such as Venice Beach, LAX and Long Beach. Crime War also supports a second player in cooperative play. Cooperative play features the unique feature that the life bars of the two players are intertwined; if either player is destroyed, it counts as a failure for both players.
Free-combat mode

Precinct Assault is a free-combat mode in which each player starts with a single base and can capture automated Turrets or Outposts across the level. The objective is to defeat opponents by purchasing and deploying Hovertanks to invade their bases. The game ends when one player's base is breached by either a standard or super-sized "Dreadnought" Hovertank. Players may also deploy defensive Helicopters or the "Flying Fortress" Superplane to assist in securing their perimeter, shooting down enemy tanks that enter the base. Single-player mode consists of fighting a computer opponent named "Sky Captain", whose in-game avatar is a Superplane, more powerful and advanced than the X1-Alpha. Two player mode is a competitive battle between two X1-Alpha robots. There are five different precinct assault areas with 10 difficulty settings (for single player). There is also a bonus area, known as 'Bug Hunt', which is the same as the 'Proving Ground' level, except all objects have been made into insects like caterpillars and butterflies, instead of Hovertanks and Helicopters. The Flying Fortress is now a bat, and the Dreadnought is a large, ugly worm. The level features an up-beat music track in comparison to the game's normal dark military music and "Sky Captain" is a sort of Dragonfly.

Future Cop boasts a wide arsenal of unlockable weapons, including the Gatling Laser and the Plasma Flare, as well as several others, each weapon having its own pros and cons such as range, damage level and firing speed.

Some weapons become available as you progress though the single player game while others (Riot shield, K-9 drone, Grenade launcher) must be found in certain levels.

Powered Mini-Gun, Gatling Laser, Electric Gun, Flamethrower and Riot Shield
Heavy Weapons

Hell Fire 2000, Hyper Velocity Rockets, Concussion Beam, Fusion Torpedo and the K-9 Drone
Special Weapons

Mortar Launcher, Shockwave Generator, Pop-Up Mine, Plasma Flare and the Grenade Launcher

Barely selling 200,000 units, the game failed to sell.The members of the production team have since split up and moved to other studios.

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1 File download, Total size 318.51 MB

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(11 Comments) Latest comment was 3 years ago
Evilsoshi View Profile
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4 years ago
Ooooh man thank you sir. THANK YOU I will begin downloading this at once.
Evilsoshi View Profile
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4 years ago
I had problems with this however I will try once again and see if I get it work on windows 7
sasapinjic View Profile
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4 years ago
don't tel me you downloaded this 5 months !
jensen96 View Profile
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4 years ago
expect in 5 months another answer
Evilsoshi View Profile
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4 years ago
Yeah, but that one was broken and I have been so busy with school.

Sorry man you need to Fix the Zip and re-upload it
ZX81v2 View Profile
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4 years ago
Right, this game is YEARS OLD. It works on Win98 -> XP 100%
The Archive on CloudStor.es is 100% Intact as I just redownloaded it to test it.
It's installed, playing no problems on XP Pro.
As with many things this old , Win7 HATES IT!
Plus remember it's a 32bit Win'98 game NOT 64bit 7/8..
Evilsoshi View Profile
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3 years ago
I've been really busy and i'am sorry. No that's not the problem it's that when I try to open up the zip file it tells me that the file is broken or corrupted. I will try it once again since i'am no longer at 24kbs internet, Yeah I had 24kbs internet when i downloaded this.
Zerohour2k12 View Profile
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3 years ago
Must be a Great game! Lots of positive revs Downloading this now! I'll report back if there's problems! :)
Zerohour2k12 View Profile
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3 years ago
Woohoo! Tested and Running in the Highest Possible Resolution! And I found a No-CD Crack too! Thanks ZX81v2 you're the man! :D
mistamontiel View Profile
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3 years ago
ZX81v2 , have ye tried disabling DEP on game executable ? That has made a SLEW of games run just as swell as XP 32bit days. Well maybe my puny single core too helps me play retro/classic
ZX81v2 View Profile
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3 years ago
I loaded this on my 7 Ultimate Laptop and it worked fine... Best played with joystick !
Don't try if you have not got a numeric keypad on your keyboard/no joystick !
It's control system is Numeric Keys only....No keypad = no control !
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