Dezaemon II SHMUP Starter Kit DIY (Dark Water Madroms)
Thanks to Shy, FDM, MadRoms without them this wouldn't be here. Now it is all just in one neat little pack for all SHMUP fans. Every wanted to make your own game but didn't want to learn to code then this is for you.
Dezaemon 2 is shoot-em-up construction kit, which essentially allows you to make your own horizontal or vertical shmup from the ground up. A unique concept indeed, but don't be fooled into thinking that games it can create are limited to average quality. Amongst the wealth of options available, this program allows you to edit and make your own sprites, music, backgrounds, 3D shapes, the list goes on. If you are serious about making your own shmup and having control over every aspect, but don't want to learn a programming language, then Dezaemon 2 provides the tools to do so from the comfort of your console.
For most gamers, however, Dezaemon 2 has been of little use. This is not only because instructions for interface elements are in Japanese, but it also takes alot of time and effort into mastering the tools required to make a game. Thanks to Satakore.com, this is not the case anymore. As of Christmas 2007, they have made available a Dezaemon 2 Save Game Manager, which allows you to transfer any of the 118 usermade games from the CD to a memory card or floppy disk. These can then be loaded up in Dezaemon 2 to play and even edit yourself, literally providing hours of fun to be had with new shumps.
So, whether you want to make your own shooter, play a whole host of new ones or just want to sample the quality of games it can create by playing the five shmups already on the disc, then Dezaemon 2 is well worth giving a try.
Segagaga Domain wrote:
Have you ever wanted to create your very own 2D shooter? Yes? Well now's your chance with Athena's Dezaemon 2. The original Dezaemon was on the Super Famicom but had some restrictions due to memory size. Thankfully the Saturn version doesn't have that problem thanks to the Saturn's massive sized memory cards. With Dezaemon 2 you can create your very own 2D vertical or horizontal scrolling shooters. Everything can be produced by yourself from the back ground and sprites to the in-game music and title screen. You have the choice of building everything by hand or by selecting some of the templates used within the game. The only grumble I have about Dezeamon 2 is that Athena didn't bother to program in transparencies for the weapons even though you can use transparencies for the backgrounds. Very annoying indeed. Apart from that everything is great. The interface is user friendly so that none Japanese speakers could pick it up before long. There are also three built in games being Bio Metal Gust which is a cut down version of the classic Super Famicom shooter released by Athena. The second game is called Ramsie, which is a vertical mummy themed shooter while the third shooter is a pre rendered 3D sprite based game called Daioh P! which is a comedy version of the built in game that was featured on the Super Famicom version of Dezeamon. Oh, almost forgot to mention that Dezeamon 2 is compatible with the Saturn mouse.
Additional information about the image:
• Region: NTSC-J
• Format: BIN/CUE
• Compression: RAR Best (9.57 MB when uncompressed)
Processes used to make the image:
• Source: Original disc
• Software used: CDRwin 4.0F in line with the Darkwater rip/burn guide
Processes used to test the image:
• Scanned with CDmage and returns no errors
• Playtested on an actual Saturn and works flawlessly
• Verified by making multiple images at different speeds, and checking each image against an SFV (which is included in the set)
The Dezaemon 2 Save Game Manager (D2SGM) allows you to copy Dezaemon 2 save game files from CD/Backup Cartridge/FDD to Backup Cartridge/FDD. It is a homebrew tool for the Sega Saturn (so you need a mod chipped saturn or need to perform the swaptrick, it also works on emulators like SSF), developped by Madroms and based on the sourcecode of the Rockin'B's Save Game Manager (http://www.rockin-b.de
Volume 1 was released Christmas 2007 and contains 118 games for Dezaemon 2 developped by Athena and released in 1997. Volume 2 was released Christmas 2008 and contains 74 games for Dezaemon 2 developped by Athena and released in 1997.
For each game, you can listen to one music sample and watch a video and some screenshots. D2SGM contains a total of 3032 screenshots/pictures and 178 music samples, while D2SGM2 contains a total of 1706 screenshots/pictures, 104 music samples and 74 videos. Each game has 5 save game slots (named DEZA2___._01 to DEZA2___._05), all of them are the same. Just choose the one you want to copy. They are all recognized by Dezaemon 2 game (DEZA2___._01 = slot 1, and so on).
The D2SGM works on 352x240 resolution, so you need a RGB compatible TV to see all the lines on screen (info taken from the Sega Saturn programming doc). Else, try using the highres mode implemented (704x480 resolution) but I don't know if it resolves the problem.
The D2SGM2 must work on all Sega Saturn. I only tested it on EUR and JPN saturn with RGB cable on RGB compatible TV, and all works well.
This tool has been made with the help of:
- Rockin'B: thanks for your Save Game Manager and your advices
- IGK: really thanks for your help, your confidence and the beta tests you made + all the musics you recorded and all the videos you made!
- NENG: thanks for your beautiful musics!
- vbt: thanks for your help on Saturn coding and your advices
- darius: thanks for the AR and PC COMMS Card
- Raynex: Thanks for your beautiful intro screen!
- all the members of The Dezaemoners community for their superb works
The Games and Musics that can be found on the D2SGM are copyright by Athena, Dezaemoners, Gudakuma, HERO ZAKO, HITOSHI, IGK, Inoue Delta, ITON, Kasahara Shinya, KONNICHIHA, leimonZ, MA Project, Mac=Goe, mk2, mo4444, Moku-Mokugyo / GGE, NENG, Raynex, Sak, Shigatake, Soft Bank, Timo.
The Games and Musics that can be found on the D2SGM2 are copyright by Athena, A2TA, GISHU, HONG-KONG, IGK, ITON, Kenichiro, KEROYON, KONNICHIHA, leimonZ, mo4444, NENG, oda, Raynex, Sak, SAWAGANI, Shilfy-Yo, Shinichi Mochizuki, Shu Tokutomi, Soft Bank, TOROPICA and ttechi
Another thing worth mentioning is that, if you want to use the Action Replay 4M Plus to bypass the region protection, then you won't be able to make your own shooter or play one from the save game manager. This is because it doesn't have direct-save functionality, which means that all game saves will have to go through the internal memory of the Saturn. However, the problem with this is that Dezaemon 2 game saves are in excess of 2000 memory blocks, and since this is way larger than the internal memory, this isn't even possible to do. The only way you could use the Action Replay 4M Plus with Dezaemon is to either swap it with a memory cart after the region protection has been bypassed (not a smart thing to do), or use a floppy disk drive, which most people don't have.
Therefore, I recommend that you play Dezaemon 2 with either a Saturn capable of playing games from all regions, a Saturn capable of playing copied games, or use the swap-trick if you have an unmodified Saturn. With the latter two options you would simply patch the image with Saturn Region Patcher to match the region of your console. Any of the three solutions will ensure that the cart slot is available, allowing you to use a direct-save memory cart.
I set this pack together all in one spot and once it gets updated I will return with even more games. Till then ejoy this one. It is of the Japanese region but it can easily be patched using Mad Rom Region Patcher found here,
And a great guide to ease the language barrier can be found here.
Shoot Em Up
5 years ago